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About

Founder-led.
Always direct.

Mister Rhino is a design, visualization and production studio in Berlin, led by Hoorakhsh Pb. and crewed for each project.

When you work with Mister Rhino you work with me, directly, on every project. No account managers and nothing handed to a junior. You always know exactly who is responsible.

Hoorakhsh Pb., founder and principal

The story

From a Pentium
to a studio.

I learned photography from my father when I was six. The same year I got my hands on a Pentium computer with three things on it: Photoshop, CorelDRAW and Duke Nukem 3D. Those three were enough to make me fall in love with computer graphics, animation and games.

Mister Rhino is the studio I always wanted to work for: the craft of cinematography, with AI in the toolkit, delivered with the speed and directness that modern brands actually need.

Berlin was the right place to build it. A city that rewards ambition, tolerates experimentation and takes creative work seriously.

  1. Age six

    A camera and a Pentium

    Photography from my father, and Photoshop, CorelDRAW and Duke Nukem 3D on the family computer.

  2. University

    Interior Architecture

    Studying, and working in an architecture studio at the same time, first as a 3D modeller and then as a junior designer.

  3. 2012

    Freelance

    Web design, 3D visualization and camera work, straight after graduating.

  4. 2016

    Bologna

    A master's in management at the University of Bologna, environment design for my first video games, and work with the Cineteca di Bologna and Il Cinema Ritrovato.

  5. After Bologna

    Rome

    The Video Game Museum of Rome, and GameRome, Italy's biggest game developers' conference.

  6. 2019

    Milan, and Mister Rhino

    The studio starts.

  7. 2023

    Berlin

    The studio moves to Berlin in July.

  8. Now

    Studio and teaching

    Running the studio, and teaching Environment Design, Unreal Engine and Cinema 4D at Catalyst Berlin.

SHOWREEL2026
--:--

The name

Why
Mister Rhino?

It started as a nickname. Hoorakhsh is a Persian name and my friends found it hard to say, so they called me Rhino, said "rino" as an Italian would. When I needed a name for the studio, Mister Rhino was the obvious choice.

He has become a character of his own: a humanoid rhino in love with film, design and game worlds, for whom the lines between architecture, web design, environment design and production are blurred, and who does almost everything out of passion.

He is not exactly me. A lot of the time, though, he feels like it.

The studio

Principal-led,
crewed per project.

Work is directed by the studio principal from the first conversation to the final delivery, and the crew is assembled for the job in front of it. A product engagement may run with one person; a film may run with five. The client signs one agreement, briefs one person and holds one studio accountable, which is how production has always worked.

Mister Rhino is the trading name of a freelance practice registered in Berlin, and the Impressum names the principal. A company is the next step rather than a hypothetical one. None of it changes the standard of the work or how a project runs.

Hoorakhsh Pb., who leads every project at Mister Rhino
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Years of
Experience

0+

Projects
Delivered

0

Countries
Served

0/5

Average
Client Rating

Roche
European Commission
Hertie School
Cineteca di Bologna
Il Cinema Ritrovato
Catalyst
OnePlus
Hamid Pourbahrami

Values

What we
will not trade.

  • 01

    Craft over margin

    We do the better version, not the faster one.

    Where there is a quick way and a good way, we take the good one and usually absorb the difference. The name goes on the work. It is why clients come back, and why we are not the cheapest quote.

  • 02

    Nothing off the shelf

    We start from your problem, never from a layout we already own.

    No template reskinned and called a design. We keep our own tools, components and pipeline sharp so the time goes into the thinking rather than the setup, but the answer is built for the brief in front of us. A studio whose work is recognisable as its own template is selling its convenience, not your outcome.

  • 03

    We build what we need

    When the tool does not exist, we make it.

    We write our own software, run our own pipeline and teach the engine we produce in. Work does not get scoped down to fit a tool someone else chose, and a client is never told something is impossible when it is only unsupported.

  • 04

    Nothing we cannot back up

    Every claim, number and date has something behind it.

    No figure is published without a source. No estimate goes out that we do not intend to hit. When something slips, the client hears it from us before they notice it themselves.

  • 05

    No black boxes

    We show the reasoning and hand over everything.

    Clients are walked through the decisions rather than presented with a result. At the end they get the files, the source and a specification precise enough that their next supplier never has to guess. Nothing is withheld to make anyone dependent on us.

  • 06

    We stay close

    Responsive during the project, reachable after it.

    Questions get answered the same day, progress is visible while changing direction is still cheap, and small follow-on work is handled without a new negotiation. It is one of the things clients single out in their reviews.

Enough about us.
See the work

Design, visualization and film, for clients in twelve countries.

Get in touch

Let's build something great together.

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